The Shrine of Sword & Sorcery!

Let me tell you of the days of high adventure!


Sword & Sorcery! Just the name conjures up images of larger-than-life heroes, scheming magicians, beasts from beyond and drawn blades thirsting for the red wine of battle. Brawny barbarians, wicked warlocks, thick-thewed thieves, able-bodied amazons, consummate cavaliers, and all the mad kings, imperiled maidens, sinister priests, and fat merchants they could hope to meet on their travels. Epic adventure in a bygone world, in more ways than one.

Sword & sorcery is a genre of fantasy fiction which emerged in the pages of Weird Tales in the late 1920s and early 1930s. Arising from a melange of influences and authorial correspondences, the genre as it is most commonly understood today was codified by Texan writer Robert E. Howard (1906-1936). Howard created a number of the genre's most notable, most enduring, and most revered characters, including Kull of Valusia, Bran Mak Morn, Solomon Kane, and of course, the iconic Conan of Cimmeria, known almost exclusively in popular culture as Conan the Barbarian. At the same time, other Weird Tales contributors were experimenting with their own styles. Clark Ashton Smith (1893-1961) delved deeper into the genre's roots into cosmic horror in his stoies set on the prehistoric continents of Poseidonis and Hyperborea, the fantastical medieval French province of Averoigne, and the far-flung post-apocalypse of Zothique. In "Black God's Kiss" and its sequels, C.L. Moore (1911-1987) created the genre's first leading heroine in the iron-willed Jirel of Joiry. Clifford Ball (1908-1947) more directly aped Howard's style in his three tales, with enjoyable results. Nictzin Dyalhis (1873-1942) wrote of men inhabiting the bodies of their previous incarnations in fantastical lost pasts. Fritz Leiber (1910-1992) created the picaresque duo Fafhrd and the Gray Mouser, a barbarian and a thief in a dangerous city. A late entry in this golden age, Gardner Fox (1911-1986) debuted Crom the Barbarian, the first sword & sorcery hero in comic books, in 1950.

While these tales were popular with Weird Tales' readership, it wasn't until the 1960s that the genre went mainstream with the so-called Lancer Conan Saga, a reprint series of Howard's Conan stories - re-arranged, edited, altered, and even augmented by L. Sprague de Camp (1907-2000) and Lin Carter (1930-1988). While controversial among literary purists, the series was hugely successful and opened the gates for authors and imitators looking to satisfy the public's sudden appetite for sword-slinging barbarians.

For the next few decades, barbarians ran amok in the literary scene, many of them deliberately cast from Conan's mold. John Jakes (1930-), seeking to write more of the kinds of stories he enjoyed from Howard, created the well-regarded Brak the Barbarian; Gardner Fox returned with the schlocky, tongue-in-cheek Kothar and Kyrik series. Charles R. Saunders (1946-2020), reacting against the poor representation of black people in the pulp tradition, created the Imaro and Dossouye, who adventured across fantastical versions of historical Africa. Poul Anderson (1926-2001) drew on his own Danish heritage in the novels The Broken Sword and The Merman's Children, which blended sword & sorcery with historical fiction and mythology. Karl Edward Wagner's (1945-1994) immortal, amoral Kane made his debut during this period. Reacting against the proliferation of meatheaded barbarians, Michael Moorcock (1939-) created Elric of Melniboné, a sickly, aristocratic albino sorcerer. Anthologies like The Mighty Barbarians, Amazons!, and Flashing Swords! proliferated. Conan the Barbarian opened in theatres in 1982, leading to a flood of copycat films that lacked its emotional core, philosophical undertones, and budget.

By the 1980s, buried beneath an ungainly heap of superficial Conan copycats, sword & sorcery was a joke, a genre without literary merit fit only to satisfy the power fantasies of immature teenage boys. With James Silke's (1931-) Death Dealer novels of the late 1980s, based on the paintings of Frank Frazetta, the genre breathed its last gasp of mainstream relevance and largely went underground.

What makes Sword & Sorcery different?

This is an interesting question, and not necessarily an easy one to answer! Genre boundaries are always fluid, especially within a larger super-genre like fantasy, and it can be hard to define exactly where a work should be categorized - and some works defy categorization altogether! Nevertheless, fans and scholars have come up with a few general criteria for what makes sword & sorcery distinct from other styles of fantasy, in terms of tone, structure, and world-building.

Sword & Sorcery on Film

The precursors of cinematic sword & sorcery lie in the historical epics and swashbucklers like The Adventures of Robin Hood (1938), Italian pepla like Hercules (1958) and Colossus and the Amazon Queen (1960), and Harryhausen mythology-fantasy like The 7th Voyage of Sinbad (1958) and Jason and the Argonauts (1963); however, the genre really took off with the 1981 release of Clash of the Titans and especially Conan the Barbarian the following year. The next fifteen years or so saw a flood of barbarian movies, often made with low budgets in Italy. Sword & sorcery has maintained a stronger presence in film than it has in literature over the last few decades, but most modern films in the genre are low budget, direct-to-video affairs. Here are some of the most notable sword & sorcery films:

Sword & Sorcery Links

Inspired to do some reading? Here are some online sword & sorcery resources!

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